When I travel to conferences and speak with people about their agile UX experiences I come across a lot of repeat questions. Most of these pleas for help are about time management, rapid design sketching, traditional usability approaches, group design mentality, lack of support for UI development, and let’s not forget meeting burnout. Even today UI designers hear the word AGILE and there mind is flooded with demon visualizations straight out of Dante’s Inferno. Why has this methodology caused so many headaches to UI Designers world wide? Why are they terrified? Can we beat them, or should we join them? Generally speaking 90% of what a UI designer hears about AGILE comes from an AGILE practicing programmer that has succumbed to the second circle of hell and revels in the fact that you must join them. Let’s face it as UI, Usability Specialists, Graphic Designers, etc.. we work in a different creative zone. A zone hard for many developers to understand – Even if they want to understand. Well, that’s about to change as I finally delve into some secrets of success. Rapid UI Design is not easy, it’s usually far from a “done” state, and even in a perfect world, the time to refine and refactor both your code, interactions, and design is hard to come by. In order to survive and thrive you need to look at practical solutions and solve real...Read More
So let’s talk a bit about effective corporate communities. Social network and social connectivity is all the rage. So much so that it has become the first “thing” some businesses look at when they build out an on line presence or look to make changes to an existing one.Read More
Greetings to all my readers and fans. I recently submitted a panel for the 2010 SXSW interactive conference.
In order for my panel to be chosen it must get a certain amount of votes. There are over 2000+ panels up for voting this year and only about 300 will be selected. If you want to vote for me, I encourage you to do so. You can find all the information below.Read More
Today for lunch I decided to swing by Jack in the Box. Little did I know I was about to have a unique UI experience. Upon arriving we were introduced to the brand new (at least in this area) self order system. And thus began my customer experience. My initial reaction was one of horror. I don’t like ordering what is “on the menu.” I like to order a customized combo. All I could keep thinking was how well was this machine and more importantly the touch UI going to hold up to my customer demands? Join me as we dissect the Jack in the Box Self Order Machine. Employee v.s Machine Initially, an employee walked us through and showed me the usage of the machine. While my friend stood by and casually joked “Does the food come out the back?” They all laughed. Personally I thought that would have been awesome, but no they still have to cook it. All the while I was thinking here we are 2009 and no Jetson’s technology yet, oh well. And now back to the topic at hand. The Interface The interface was quite pleasant to use. The initial screen had very large buttons with images depicting the various type of food categories. Each touch passed you through to the next round of choices. After studying the menu on the wall I...Read More
This morning I came across a great article on Overdesign for IPHONE applications. While the article focuses primarily on new IPHONE design the same holds true for all aspects of UI Design. Consistency is your key to a usable application.Read More